Guide/Modules

Eternal Blacklight

The Eternal Blacklight module flies the Eternal Blacklight gate: it can open the gate with a CPU, fights each wave, collects the boxes, picks the best booster and handles boss and barrage waves.

Main settings

SettingWhat it does
Stop at waveStop fighting once this wave is reached.
Open a gateFly to the Blacklight map and spend a CPU to open a gate. Off by default: then the module only fights a gate the ship is already in, and otherwise waits.
Collect after each wavePick up the wave's boxes before taking the next portal.
Pick boostersTake the best booster whenever the gate offers three.
Keep health betweenBack away under the low number; rejoin over the high one.
Repair if shield underHold a wider ring with the guns off while the shield comes back.
NPC lock differenceHow much closer another NPC must be before switching targets.
Collect while fighting withinPick up boxes this close during a fight. 0 turns it off.

The other groups

GroupWhat's in it
Boss splitSplit a boss pair: drag two bosses apart before fighting them.
ConsumablesInstashield (when, and on bosses), the ship's ability (which, from which wave, above which hull, range), and the energy leech.
PETSend the PET out in a chosen gear for boss waves and for barrage waves.
FormationsOne formation for travelling, one for fighting, and one to finish a barrage that's nearly dead.
AmmunitionLasers: which ammo by NPC size. Lasers and ammo
Booster priorityHow much each booster is worth to you: laser damage, damage, hitpoints, speed, ability cooldown, laser hit chance, rocket damage, shield. Negative means avoid.
Tip

Booster priority decides what Pick boosters takes. Give the highest number to what helps your ship most.

Good to know

Want to watch it? The live map shows a strip with the boosters the run has picked.

Still stuck?Ask on our Discord. Say what you pressed and what happened, and send the newest log file (the Logs button in LeanBot's title bar).
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