Guide/Modules

Daily gates

Two gates can be flown once a day: Trinity Trials and Voyagers Ascent. Each has its own module.

Tip

Best used as objectives. Switch them on as objectives on the Schedules screen: the ship does its normal job, fits the daily gate in when it's safe, then goes back.

Trinity Trials

Picks an arena and a difficulty, enters, and fights the run out. Takes about twenty minutes. On a server Sunday the gate can be done twice, and the objective takes both runs.

SettingWhat it does
ArenaWhich of the two arenas to enter. The game normally opens one per day.
DifficultyEasy to Nightmare, or Lowest / Highest to follow what your Orbital Sweeper Module has unlocked.
Collect boxesPick up what drops inside.
LasersWhich ammo to fire, by NPC size.

The Trinity updater behaviour levels up the Orbital Sweeper Module with the Quantum Prisms the Trials drop. See Behaviours.

Voyagers Ascent

Picks a difficulty, enters on the free entries, and fights the twenty waves.

SettingWhat it does
DifficultyEasy to Nightmare, or Lowest / Highest to follow what the account has unlocked. A difficulty not unlocked yet flies the highest one that is.
Pay for entriesWhen today's free entries are used up, keep entering with entry items, while the account has any.
Collect boxesPick up what drops inside.
LasersWhich ammo to fire, by NPC size.
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