Guide/Modules
Daily gates
Two gates can be flown once a day: Trinity Trials and Voyagers Ascent. Each has its own module.
Tip
Best used as objectives. Switch them on as objectives on the Schedules screen: the ship does its normal job, fits the daily gate in when it's safe, then goes back.
Trinity Trials
Picks an arena and a difficulty, enters, and fights the run out. Takes about twenty minutes. On a server Sunday the gate can be done twice, and the objective takes both runs.
| Setting | What it does |
|---|---|
| Arena | Which of the two arenas to enter. The game normally opens one per day. |
| Difficulty | Easy to Nightmare, or Lowest / Highest to follow what your Orbital Sweeper Module has unlocked. |
| Collect boxes | Pick up what drops inside. |
| Lasers | Which ammo to fire, by NPC size. |
The Trinity updater behaviour levels up the Orbital Sweeper Module with the Quantum Prisms the Trials drop. See Behaviours.
Voyagers Ascent
Picks a difficulty, enters on the free entries, and fights the twenty waves.
| Setting | What it does |
|---|---|
| Difficulty | Easy to Nightmare, or Lowest / Highest to follow what the account has unlocked. A difficulty not unlocked yet flies the highest one that is. |
| Pay for entries | When today's free entries are used up, keep entering with entry items, while the account has any. |
| Collect boxes | Pick up what drops inside. |
| Lasers | Which ammo to fire, by NPC size. |
Still stuck?Ask on our Discord. Say what you pressed and what happened, and send the newest log file (the Logs button in LeanBot's title bar).
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