30 October 2026
Latest v0.3.7A new NPC table switch drags an NPC to the nearest portal to fight it there, New pilot groups stay together from the first step of a mission to the last, and Astral Ascension’s movement can be tuned while it flies.
NPC table
- New switch, Pull to a portal (PP): the ship leads that NPC to the nearest portal and finishes it in the portal’s demilitarized zone, keeping its usual fighting distance and never flying into the portal itself. Painted avoided areas are kept clear of.
New pilot beta
- The group stays together inside a mission: the leading ship waits on its map while a pilot still has work there (up to 15 minutes), instead of flying on to its own next step.
- A ship that has stood still with nothing to do flies back to its group, always by an open way.
- PvP missions on 5-3 are hunted on the palladium field, and the group crosses 5-3’s empty mine field instead of flying round it.
- In the Prometheus Laser series a pilot that has finished the group’s step helps the others before moving on, and a pilot still on its Starter missions takes only those.
- Drones swap a weaker laser for a better one from the hangar.
Missions and quests
- “Travel to” steps fly to their coordinates on the right map, and “Fly back to Mission Control” counts as soon as the ship reaches the giver.
- The search for a quest’s NPC never heads for a spot the ship cannot reach.
Astral Ascension
- Movement settings you can change while a run flies: a fight distance per NPC, how far to wait for the shield, and whether to shoot back meanwhile.
- Shoots back at an NPC that hits it while the shield comes back, and every wave starts at full speed.
Improvements
- Conditions can read the most hull, shield and nano hull your ship can have, and your target’s most hull and shield.
- A run of failed captchas no longer stops an account for good: it rests a while and logs in again by itself.
- The assembly prices uridium with your Premium and Rebate discounts, and the User window shows them.
- Sell a drone from its card in the Hangar screen, and ammunition by an amount; items your ship wears are never sold.
- Sorting or filtering a table keeps the row you are editing in place.
- The game view says which port is taken when it cannot start.
- The right rockets keep firing after a ship swap.
- General stability and performance improvements.